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Safe In Our World Launches First Games Bundle to Celebrate One Year Anniversary


The 1st Anniversary Charity Game Bundle, available via Fanatical, will support free Mental Health CBT courses for games industry professionals and gamers

London, October 22 2020. Videogames Mental Health Charity, Safe In Our World proudly celebrates its first anniversary with the first charity bundle dedicated to providing free Mental Health CBT courses for games industry professionals and gamers around the world. The Safe In Our World  1st Anniversary Charity Game Bundle is available now exclusively via the dedicated partner Fanatical for $4,99.  Only 10,000 sets of keys are available for this extremely limited edition bundle.

The Safe In Our World 1st Anniversary Charity Game Bundle features seven games, each who share a unique and relatable message about mental health:

  • AVICII Invector von Tim Bergling alias AVICII / Hello There Games
  • Dear Esther von The Chinese Room / Curve Digital
  • Zerrüttete Gemüter von Emily Mitchell
  • GRIS von Nomada Studio / Devolver Digital
  • Wiese von Macht und Wonne
  • RiMe von Tequila Works / Six Foot
  • Die Stadt des Lichts von LKA / Luca Dalco

Proceeds from the 1st Anniversary Bundle will go towards the creation of Safe In Our World’s own tailored, games-focused Mental Health CBT courses, which will provide much-needed mental health support at no cost to games industry professionals and gamers alike. Gamers can choose to pay the bundle price or, if able to, can increase their donation amount to further support Safe In Our World.

CLICK HERE to see the complete bundle

CLICK HERE to download our bundle assets

Das Bundle zum1. Jahrestag feiert ein erstaunliches Eröffnungsjahr, in dem Safe In Our World dank der Unterstützung von wunderbaren Partnern einen bedeutenden Einfluss auf die Spieleindustrie ausgeübt hat. Seit dem Start im letzten Jahr am Welttag der seelischen Gesundheit konnte die globale Non-Profit-Organisation folgende Ziele erreichen:

  • Start der äußerst erfolgreichen #LevelUpMentalHealth-Kampagne mit über 50 führenden Spieleentwicklern und -verlagen, darunter 505 Games, die Embracer Group, Wargamer, Curve Digital, NDreams, Mediatonic, Wired Productions und viele mehr; Unterstützung von 10.000 Mitarbeitern. (Eine vollständige Liste der Partner finden Sie hier)
  • Die Liste der SIOW-Botschafter und -Paten wurde weiter ausgebaut, so dass nun fast 100 einflussreiche Mitglieder der Branche die Wohltätigkeitsorganisation vertreten.
  • Einführung des COVID-19-Hubs, einer globalen Ressource, die zu Beginn der Pandemie eingerichtet wurde, um Spielern und Branchenvertretern mit Informationen, Tipps, Artikeln und Ressourcen zu helfen. Die Besucherzahlen stiegen um 146 % aus über 130 Ländern.
  • Helfen Sie mit, 1 Million Downloads von Fractured Minds zu unterstützen, einem Spiel, das von der jungen BAFTA-Designerin Emily Mitchell entwickelt wurde.
  • Erreichen von 10 Millionen Spielern durch Messaging in den Spielen der wichtigsten Partner
  • SIOW-Sprecher nehmen an Podiumsdiskussionen und Veranstaltungen teil, um über die psychische Gesundheit in der Branche zu sprechen. Außerdem werden auf safeinourworld-stage1.mystagingwebsite.com die berührenden, persönlichen Geschichten vieler Fachleute der Spielebranche und ihre psychische Gesundheit veröffentlicht.
  • Einstellung von zwei Vollzeitmitarbeitern, jeder mit seiner eigenen leidenschaftlichen Geschichte, um den Einfluss und die Unterstützung innerhalb der Spieleindustrie weiter zu erhöhen
  • In weniger als 12 Monaten zu einer voll funktionsfähigen Organisation werden

“2020 has been such a trying year for us all, but we are so proud and thankful for the impact Safe In Our World has been able to make in our industry so far,” said Leo Zullo, Safe In Our World Chairperson. “We now look to 2021, expanding our team and opportunities, as well as further increasing awareness, access and positivity towards mental health and mental health facilities in the games industry. Our message remains the same; it’s ok to not be ok. We have a duty of care to our gamers and our people and we implore the whole industry to unite and ensure this is considered at all times.”

Officially launched in 2019 on World Mental Health Day, Safe In Our World is an accredited charity supported by industry luminaries, veterans and ambassadors across the world. Its mission is to create an online destination where people can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry. whether its understanding feelings and symptoms using our Support Page or reaching out using our global Helplines & Website page.

Safe In Our World will continue to build and grow its support for those in need, and more announcements will be made in the coming months.

For information, and to download press assets, please visit:
Safe In Our World http://bit.ly/SafeMedia

Social Media:
twitter.com/safeinourworld
facebook.com/safeinourworld
instagram.com/safeinourworld

Für Presseanfragen senden Sie bitte eine E-Mail an press@safeinourworld-stage1.mystagingwebsite.com

About Safe In Our World
Safe In Our World is a registered charity in England and Wales no. 1183344. A team of seasoned gaming veterans passionate about mental health brainstormed for over two years over ways they could make a difference. Launched on World Mental Health Day on October 10th, 2019, its aims are to raise awareness of mental health issues within the video games industry, and to provide resources, signpost help, and to drive change for everyone connected with the industry, for developers, publishers and service provides, to content creators and players. Its initial mission is to create an online destination where people can seek help, gain access to resources and information, and discover stories from real people within and surrounding the games industry, with more detailed policies available via the website. Safe in Our World is a worldwide hub accessible for anyone in need.

About Fanatical
Fanatical is a leading global platform specialising in the sales and creative promotion of digital games, as well as entertainment & technology media – Fanatical has sold 80 million officially licensed game keys and ebooks to customers in 200 countries. With over 1,000 official publisher and developer partners, Fanatical offers a growing catalogue of over 8,000 digital games, ebooks and e-learning courses. Fanatical is one of the highest-rated official game retailers on Trustpilot, the independent review service, earning an “excellent” 4.7 out of 5 rating from over 60,000 customer reviews. Fanatical is owned and operated by UK-based Focus Multimedia Limited, with over 25 years of continued publishing and distribution success.