‘I’ll be Brave, Tomorrow’ is an first person narrative adventure, following the story of a sick child playing a 2D platformer.

The game was made by InkForge Studios, from Falmouth University, and in collaboration with Great Ormond Street Hospital. 50% of all revenue from the game supports the charity.

As mentioned on the team’s Kickstarter, their inspirations came from a variety of games and books (some referenced within the game). One in particular was Gabrielle Zevin’s “Tomorrow, and Tomorrow, and Tomorrow”, where the protagonist uses games as a way to escape whilst in hospital. Another inspiration is Before Your Eyes, a game that we have on our mental health related games list, which you can read more about here.

We love seeing students take on new challenges to create meaningful and powerful experiences through the power of play. Collaborating to create these stories and make tangible impacts is a fantastic way to foster positive change within the industry. We can’t wait to get our hands on I’ll be Brave, Tomorrow in September of 2024.

Features:

  • an emotional journey following a sick child’s experience in hospital
  • 2D platforming experience playing as the robin
  • charming minigames using props from around the room, from driving a toy car to throwing paper airplanes
  • 50% of all revenue goes to Great Ormond Street Hospital, making a real-life impact on sick children today