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Level Up Mental Health


Safe In Our World is challenging all companies within the video games industry to unite and commit to change. The worlds we create are a refuge for many, but we must consider our teams and the impact our industry has on their lives. We’re asking the entire video games industry to #LevelUpMentalHealth within their workplaces, ensuring that the environment is safe and supportive for their team’s mental health at all times.

From developers, publishers, service providers and retailers to content creators and beyond, our goal is simple: Create and foster worldwide awareness within the video game industry and eliminate the stigma around employees who live with mental health conditions.

Our members have access to a wealth of resources to support them in their mental health journeys, from burnout support to menopause resources to exclusive training. Please click the link on the right to access the member’s area.

Help us build change and join us as a Level Up Mental Health Partner.

Read on or head
to our Q&A page!

Why Now?

Around the world, data shows that those who work within the video games industry are often more likely to live with a mental health condition. In fact, in one recent census in the UK, it was reported that 31% of those asked revealed that they live with anxiety, depression or both (the national average is 17%) and globally, ‘crunch’ culture is being reported and discussed more than ever.

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What we're asking


Commit to implementing, or improving, a mental health and wellbeing strategy. Reflect this in your workplace policies and procedures.


Help us in our mission to destigmatize mental health. This includes by being mindful of how we discuss the issue, how we discuss mental ill health within games, taking a look at hiring practices, and retuning internal and external communications on all channels.


Support Safe In Our World's growth and ensure players know where to go if they need help. Share our message and signpost to our resources.

The Safe In Our World Workplace Toolkit

We have released a clinically sound Mental Health toolkit, specifically for the games industry. This has been designed to help companies understand how they can introduce support within the workplace, and work towards creating initial goals and actions.

Download the Sample Toolkit
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Toolkit picture

Level Up Partners

“In some regions, a staggering 70 million workdays are lost each year due to mental health problems, costing employers over $3 billion PER YEAR.”

Training courses

We have curated bespoke training courses for the games industry in mental health, which can be viewed at the link below

For us, we wanted to help inspire and encourage companies to communicate with their staff and allow for these conversations to be destigmatized so that nobody is afraid to reach out for help if they need it.

Safe In Our World - Sarah Sorrell


To join our mission and commit to supporting your teams, please get in touch.

    Need Help?

    How do you need help?

    I need to contact someone about my own mental health (or someone I know) I want to find out more about mental health conditions