NieR: Automata is set in a post-apocalyptic world in which androids face off against machines in order to reclaim earth for humanity.
You play as 2B, an android soldier. Your job is to follow orders and ask no questions. Your companion, 9S, is an advanced ‘scanner-type’ android and exhibits a far more inquisitive personality – particularly when it comes to the thought patterns of the machines.
NieR: Automata breaks down ‘humanity’ to our very core instincts. It makes us look at the aspects of human behaviour we would rather not look at, or that we suppress in ‘civilised society’. For example, some of the friendly machines discover the concept of ‘fear’ and this reveals that certain knowledge isn’t power. Our experiences and external inputs can be crippling and so, the androids begin to ask more and more questions about the world they live in and why they live in it.
NieR: Automata is an exploration of severe depression. It strips down humanity, asks us to confront ourselves, and leans heavily into asking life’s biggest question – what’s the point? So how can that help us feel better?
Persevere. Without giving too much away, you will surprise yourself and learn one very positive lesson once you reach the game’s ‘true’ ending.
Not recommended for players under 16, or those experiencing harmful thoughts. The game takes the player through some distressing scenarios and asks tough questions.