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Safer Together: Thank You

On May 1st 2021, we launched our very first #SaferTogether fundraising campaign as part of Mental Health Month, in an effort to raise awareness of our mission, encourage positivity, playing together and reaching out for support.

The fundraiser spanned the whole month of May, with Safe In Our World All-Star Community streams within the first week. 

Safer Together raised over £23,000 in total, which will make a huge difference towards our future initiatives, investing in the evolution of the charity and allows us to continue in our mission. 

Thank you to everyone who supported us through streaming, donating, sharing, playing with us, or watching the multiplayer chaos ensue over the month of May. We’ve seen some amazing examples of how games bring us together, and can support our wellbeing through opening conversations that are challenging to have, through the medium of games.

We’ve clipped together some of our highlights of the last month, through community streams that we were lucky enough to participate in, or dip into. If you have clips that you’d like to share from your #SaferTogether streams, tag us on social media and share with us, we’d love to see!

We kicked off Safer Together by talking to a wonderful panel alongside Ukie’s Raise The Game to discuss the ins and outs of imposter syndrome, how it affects us, and what we can do about it. This panel was recorded, and you can watch the panel discussion here.

Special Thanks

Though every single person who supported the campaign is incredible, we’d like to give a special thank you to the following people who went above and beyond to support the charity within Mental Health Month.

Corsair, Curve Digital, Embracer Group, GameByte, Good Vibes Gaming, Hannah Rutherford, NZXT, OPMJobs, Playground Games, Raccine Malcolm, Ripstone Games, SevenSquared, TkLayla, Wired Productions

& everyone who got involved with the Safe In Our World Community Streams!