In Wednesdays, the player unravels Tim’s childhood memories of sexual abuse from multiple perspectives.
You begin as Tim, who decides to play his childhood game, “Orco Park”, where you manage a theme park. However, this is no regular theme park as every time you buy a new ride, a childhood memory of Tim’s becomes unravelled. With each memory you experience, you unlock and play from a different perspective of the people who make up Tim’s childhood. The trailer is available here to learn more.
Wednesdays conveys intense subjects with grace
Creators Pierre Corbinais and The Pixel Hunt consider accessibility within the narrative and game design itself. As a game that explores the traumatic effects childhood sexual abuse has on an individual, a great deal of attention was given by the development team towards safeguarding, messaging and empowering players to opt out of any uncomfortable experiences.
The developers placed a disclaimer at the beginning, going through what the game will cover, and that if the player feels uncomfortable with any specific memory, they can skip it.
Wednesdays does an amazing job of raising awareness about sensitive topics like childhood sexual abuse and making the game accessible to players while allowing them to see what they feel comfortable with seeing.
Furthermore, the game also provides great accessibility support such as an alternative font that is more readable, adjustable font sizing, and no speed or precision gameplay (or similar).
Dual Art Styles
Alongside its strong, impactful story, Wednesdays offers a lot of charm with its double art style – one based on 90s video games for Orco Park and alternative comics for the graphic novel aspect.
The dual art styles give Wednesdays a distinct pacing between different sections, and are a great indicator for the emotional tone ahead. Just like for Tim, the pixelated portions in Orco Park are a moment of respite and reflection, and the colours used in graphic novel chapters mirror the emotions the narrative conveys. 
Features
- Discover the intimate story of Tim and his relatives through his memories. With its hand-drawn visuals and comic-inspired art direction, Wednesdays encourages players to question the consequences of incest and domestic sexual violence in a honest and colourful story.
- Manage your park to unlock every memory. During these colourful pixel-art sequences, take some time to relax between two memories and reflect on Wednesdays’ characters and their bonds.
- Wednesdays is an accessible game and does not require any prior experience with video games. As a seasoned player or a gaming newbie, you will be able to adjust the settings to meet your preferences.
Wednesdays is available now on Steam
Author | Nathan Dunton
Nathan is a neurodivergent Lead QA Tester from Head Tilt Games, and a class of 2025 SIOW Ambassador
Content Warnings

In addition, this game may contain:
– Mentions of incest and rape of a minor
– Non-explicit text enactments of consensual sex acts among minors of similar ages
– Explicit descriptions of sexual abuse of minors
– Mentions of traumatic amnesia
– Mentions of intrusive thoughts (in this case, the fear of an incest victim to reproduce what they have themselves experienced)
– Mentions of unwanted physiological pleasure
– Brief mentions of self-harm
– Brief mention of child pornography and child abuse material
– Internalized and normalized homophobia and biphobia
– Confrontation between a victim and their incest abuser
This game contains NO:
– Enactments of rape, incest, or sexual abuse
– Explicit visual representations of any act of a sexual nature

